Team Fortress 2
is a first-person, team-based
multiplayer shooter game based upon two competing construction teams;
Reliable Excavation Demolition (RED)
and Builders League United (BLU). Players choose between
two game modes: Capture the Flag (CTF) and Control Point
mode. In CTF the objective is to obtain a briefcase of i
ntelligence
from the enemy team's base and return it to their own base while
preventing the opposing team from doing the same. In the Control
Point mode the objective is similar, only related to holding
particular territories. To be successful in either the most
important thing is to understand and use each character class in
the best way possible.
CLASSES
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Demoman - A defense class with
an average amount of protection, the Demoman is armed with a
remotely detonated sticky bomb and a bottle of Scotch. |
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Engineer - A defensive class
with a low threshold for damage, Engineers can upgrade weapons
and equipment and are armed with a shotgun, a pistol and a
wrench. |
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Heavy - Tough on offense and
defense the Heavy's weapons are the minigun, the shotgun and
his fists. |
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Medic - Medics keep other
characters alive and are armed with a healing 'medigun,' a
syringe-firing launcher and a bone saw. |
 |
Pyro - An offensive class with
average damage tolerance, Pyros are armed with a flamethrower,
shotgun and a fire axe. |
 |
Scout - The Scout is fast but
susceptible to damage. His weapons are a sawed off shotgun,
a pistol and a baseball bat. |
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Sniper - A support class with
low damage tolerance, the Sniper is armed with a sniper
rifle, a submachine gun and a machete. |
 |
Solider - A slow, but a
powerful offensive class, the soldier wields a rocket
launcher, a shotgun and a spade. |
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Spy - Used for sabotage the
Spy carries a revolver, a butterfly knife, an electronic
zapper and a disguise kit. |